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宇宙全体で最も素晴らしいコンテンツの寄せ集め。
「私が誰なのか知りたいのですか?ふふ、それは可愛いですね。私も自分が誰なのか知りたいです。実際、私たちは皆、自分たちが誰なのか知りたいです。この世界にいる誰が私たちがここにいる真実を知っているのでしょうか?しかし、それはどちらでもありません。
本当の問題は、あなたは危険に直面する準備ができていますか? 百万の太陽の怒り? あなたの種族の終わり? あなたはこの地獄を耐える準備ができていますか? 避けられない運命の痛みに 直面するために? あなたがここで体験するのはそれだからです。 私たちはみんなこの惑星に置かれ、クソを強制され、拭くために生まれ、そしてあなたは死ぬ。 いくつかは他の人よりも早く通過します; しかし、このサイトでは、今すぐそれを行うことができます。
私はドクター・スナップ、魔法使いです。私はここに来て、あなたに最も素晴らしい贈り物を授けるためにいます:痛み。」
ドクター・スナップは常に「一生懸命」働いて、あなたに最高のものを提供します。大釜で作った他のおいしいものを見るために、またすぐに戻ってきてください!
About PD2: Mayhem: Aegis
Mayhem: Aegis is (was?) a mod created for the game Payday 2. It is intended to modify enemy spawns and behavior.
History
Trivia
The mod has a long history - it initially started out as a pseudo-randomizer for enemy spawns, but steadily grew over time. Snap attributes the growing project to be “one of the reasons [he] (somewhat) knows Lua coding.”
Eventually it grew into modifying more game functions, focusing on “cheapening” anti-player elements to make things ridiculously hard (such as making Cloakers go through walls, spamming shields, and having smoke grenades use extremely long durations, leading to the map being covered in smoke).
After a while, the scope changed drastically from cheap challenges to making the AI more tactically advanced, borrowing many mechanics from Hoppip’s Streamlined Heisting, and Rokk’s IreNFist. Many spawngroups were added that utilized the game’s dynamic difficulty system rather than relying on randomization.
An inferior, alternate version of Mayhem: Aegis was released publicly on modworkshop, called “Snap’s Spawngroups”. It was described as having a rough release with many crashes, and was lost in the website’s archive. Ultimately, it was removed after not being updated.
Near the end of its life, the now outdated Mayhem: Aegis received many customization options before being left in the dust. An offhanded version called Mayhem: Aegis Lite was released, described as being a slightly bulkier version of Snap’s Spawngroups. It was made to be compatible with another AI enhancing mod called “Little Intelligence EnhancementS” that was released on ModWorkshop at the same time.
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The creation of Mayhem: Aegis is what made Snap very outspoken about Overkill Software’s negligence of the game.